![]() ![]() The physics of the track have been changed. The vegetation is present only below a specific elevation. They are provisonal, and will be changed in the future for pines. Now less area is covered and the resolution is better for approximately the same amount of polygons. In the boundary of this zone there is a tree-wall. I made this change to reduce the amount of trees needed to fill this zone. I have shrunk the driveable zone of Terrain. There are new trees (evergreens, not pines) and bushes. The boundary walls are collideable again (thanks to forum user Kerante :wink2 A little zone of the terrain that was too low has been fixed. Some too dark polygons have been fixed. Xpacks subfolder of the PikesPeak115 project folder) 3D Objects and spectators added (you need "Great Britain (RBR)" XPack Minor changes in terrain elevation (just a couple of nodes) "New" textures for mountain, road and vegetation Xpacks subfolder of the PikesPeak120 project folder.
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